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Help: Rainmeter Skins • Re: How to add a "wait" in a loop animation.

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I can't find how to make an animation to wait a determined amount of time until start all over again.
For example, I (Hypothetically) have a blinking light in a skin, already made all the PNG necessary for the glow up and down, now I'll like to add a death time until the animation starts again. I know that isn't Divider, because that's affect the speed of the animation related with the update at the top of the code, but how do I do to make the loop takes a time off between each cycle?? 🤔
Use an ActionTimer measure. It's very powerful and can do everything you are trying to do plus a lot more.

Statistics: Posted by SilverAzide — Today, 11:52 am



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